BUILD <structure> "Name" [max-days] [id] time: varies priority: 3
Build the indicated structure or ship. All construction tasks require at least three workers to begin. The character should acquire the required quantity of building material, unstack from beneath other characters, and issue one of the following build commands:
build inn "name of inn" build mine "name of mine" build temple "name of temple" build tower "name of tower" build castle "name of castle" build galley "name of galley" build roundship "name of roundship"
For example, to start building a castle, one might issue:
build castle "Castle Blood"
A new structure or ship will be created, and the builder will be placed
inside. Construction proceeds until completed. Interrupted
construction may be resumed by entering the uncompleted structure and
reissuing the appropriate build command (build roundship
,
build tower
, etc.)
If the optional [id]
parameter is supplied, the
builder may determine the entity-ID of the newly-built structure
by specifying one from the unformed list appearing on the
most recent turn report.
kind effort material skill where ---- ------ -------- ----- ----- inn 300 75 wood 680 province or city mine 500 25 wood 680 or 720 mountain or rocky hill temple 1,000 50 stone 680 anywhere tower 2,000 100 stone 680 anywhere castle 10,000 500 stone 680 province or city galley 250 50 wood 602 ocean port roundship 500 100 wood 602 ocean port
Effort is in worker-days.
Construction [680] is required to erect buildings. Shipbuilding [602], a subskill of Shipcraft [600], is required to build ships. Mines may be built either with Construction [680] or Mining [720].
The noble will cease work after the specified maximum number of days have been spent at construction, or the task is finished, whichever comes first. If a maximum number of days to spend working is not given, construction continues until the task is finished.