A castle automatically collects all of the gold in its province.
The `
' order installs a group of at
least ten soldiers in a province to claim it and guard against
pillaging. Garrisons must be bound to a castle.
garrison
castle
A garrison pays maintenance for its members from the province tax base, then forwards 1/5 of the remaining gold to its castle.
The castle owner gains status from the number of provinces under control:
provinces rank --------- ---- 1-5 lord 6-12 knight 13-25 baron 25-37 count 38-50 earl 51-63 marquess 64+ duke region king (region must have at least 15 provinces)
A noble may pledge
to another noble, granting status and control
of owned provinces. The status of a noble who pledges is the smaller of
the original status or one below the rank of the pledge target:
new status = min(original status, one below rank of pledge target)
Control of a province allows one to change its name or the name of any of its sublocations, take items from the garrison, and issue decrees to watch for certain units, or to attack specified units on sight.
The castle continues to receive the income from garrisoned provinces, even if the castle's owner is pledged to another noble.
Every noble in the pledge chain shares control of the garrisoned provinces. In other words, a castle owner may pledge to a noble, who in turn may pledge to a third noble, etc. Thus a province may have any number of rulers.
Visitors to a province are informed of the castle to which the garrison is bound, and the top-most ruler in the pledge chain (which may simply be the owner of the castle):
Province controlled by Amber Keep [0909], castle, in Forest [cj12] Ruled by Erekosse [5210], baron ... Seen here: Garrison [780], garrison, on guard, with ten soldiers
Each province generates a tax base each month. The amount of gold fed into the tax base is determined by the civilization level of the province:
civ level tax gold --------- -------- wilderness 50 civ-1 100 civ-2 150 civ-3 200 civ-4 250 civ-5 300 civ-6 350 civ-7 400
Cities add a flat 100 gold/month to their province's tax base.
The tax base support garrisons, can be collected by castles, or seized through pillaging.
Pillaging and opium consumption reduce the future tax base of a province.
A city's tax base is added to the province's tax base at the end of the turn. If the city is pillaged during the month, the amount transferred to the province will be diminished.
Gold left in the province at the end of the turn does not accumulate.
Castles are the foundation of land ownership. A castle provides its
owner with taxes from the province it is located in, as well as from
garrisons in other provinces which are bound to the castle.
The owner of a castle automatically receives half of the remaining
tax base from the castle's province at the end of each month. If a
garrison is stationed in the same province as a castle, the
garrison will first pay maintenance from the province's tax base,
then the castle will collect half of whatever is left.
Each province may contain only one castle. The castle must be built in
the outer province or in a city, if the province has one. (Tax revenue
for the castle is the same no matter where it is built.) Castles may
not be built inside other sublocations.
A castle alone is not sufficient to rule a province. A garrison must be
stationed outside the castle in the province to protect it.
Garrisons are groups of men who are stationed in provinces to protect
them, and collect taxes in the name of a castle. Garrisons must be
created with the
For example, suppose that the region Lesser Atnos had 20 provinces. One
of these provinces contains Amber Keep [0909]. A garrison bound to
Amber Keep could be stationed in each of the 20 provinces (including the
province containing the castle itself).
Continuing the example, garrison units not in the Lesser Atnos region
could not be bound to Amber Keep. The castle a garrison is bound to
must be in the same region.
Garrisons can be bound to any castle in the region. If Lesser Atnos had
two castles, some of the garrisons could be bound to one, and the rest
to the second castle.
A garrison in a province containing a castle must be bound to that
castle.
A garrison may only be installed in a province adjoining a province
which already contains a garrison bound to the same castle, or the
province the castle is in.
Garrisons are established with the `
The garrison pays the maintenance cost of its men directly from the tax
base of the province. One-fifth of the remaining tax base is forwarded
to the castle the garrison is bound to.
For example, a garrison of ten soldiers would require 20 gold per month
to support. This would leave 280 gold remaining in a typical province.
20% of this, or 56 gold, would be forwarded to the owner of the
garrison's castle.
Example:
Visitors to this province would see:
Note that Erekosse may be located inside the castle, or the castle's
owner may have pledged service to him, in which case Erekosse could be
anywhere.
Garrisons do not provide full location reports to their owners. They do
notice any resource depletion activity, such as timber cutting or
mining, as well as any large or unusual parties which enter their
province. This includes any stack of five units or more, any party of
20 or more men, and most monsters or wild beasts.
Garrisons do not monitor activity in hidden locations, even if the
players who rule over the garrisons have discovered the hidden
locations.
The `
Since a province may only have one garrison, garrisons may be referred
to without knowing their entity number. The keyword
Examples:
The number of provinces a noble controls determines his status or rank:
In addition, if a character has control over every province in a region,
and the region contains at least 15 provinces, then the character is
given the rank of king.
Provinces may be directly owned, if the noble is the owner of a castle,
or indirectly, through other pledged nobles.
A noble may
For example, suppose there are two castle owners, Osswid and Feasel.
Osswid has garrisoned six provinces, and Feasel has three. Osswid is
therefore a baron, and Feasel is a lord.
If Feasel and Osswid both pledge to Candide, Candide would attain the
rank of Count. Osswid and Feasel would remain at the same rank in this
example.
Candide would receive garrison reports for all provinces which Osswid
and Feasel control. He would have the same privileges in the controlled
provinces: he could take items from the garrisons, alter the names of
the provinces or their sublocations, and issue watch and hostile
decrees.
However, the income generated by the provinces would continue to be
forwarded to the castles. No extra income goes to the pledge target.
The status of a noble A who is pledged to another noble B
will be either A's original status, as determined by how many
provinces he controls, or one rank below B, whichever is lower.
For example, a noble with 5 provinces who pledges to a king will remain
a baron. However, if pledged to another baron, the noble's rank would
fall to lord.
Castles
Garrisons
garrison
order, and must be bound to a castle
located in the same region.
More about garrisons
'
order. Ten soldiers are required to create a garrison. The
garrison
castlegarrison
order must be issue at the outer level of a province;
one can't establish a garrison while inside a city, building or other
sublocation.
> garrison cy09
Installed Garrison [780], garrison, on guard, with ten soldiers
Province controlled by Amber Keep [0909], castle, in Forest [cj12]
Ruled by Erekosse [5210], baron
Garrison reports
' order may be given by a ruler
to instruct all garrisons to watch for a particular unit. This is
useful for locating individuals who would otherwise go unnoticed by the
garrisons.
decree watch
whoReferring to garrisons
garrison
will match the province's garrison, if there is one.
give garrison 12 5
attack garrison
Status
provinces rank
--------- ----
1-5 lord
6-12 knight
13-25 baron
25-37 count
38-50 earl
51-63 marquess
64+ duke
region king (region must have at least 15 provinces)
Pledging land
pledge
his lands to another noble. This grants the
pledge target status by increasing the number provinces he may rule
over.
Status after pledging