patch-2.1.67 linux/drivers/sound/lowlevel/awe_voice.h
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- Lines: 491
- Date:
Sat Nov 29 10:33:20 1997
- Orig file:
v2.1.66/linux/drivers/sound/lowlevel/awe_voice.h
- Orig date:
Wed Dec 31 16:00:00 1969
diff -u --recursive --new-file v2.1.66/linux/drivers/sound/lowlevel/awe_voice.h linux/drivers/sound/lowlevel/awe_voice.h
@@ -0,0 +1,490 @@
+/*
+ * sound/awe_voice.h
+ *
+ * Voice information definitions for the low level driver for the
+ * AWE32/Sound Blaster 32 wave table synth.
+ * version 0.4.2c; Oct. 7, 1997
+ *
+ * Copyright (C) 1996,1997 Takashi Iwai
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ */
+
+#ifndef AWE_VOICE_H
+#define AWE_VOICE_H
+
+#ifndef SAMPLE_TYPE_AWE32
+#define SAMPLE_TYPE_AWE32 0x20
+#endif
+
+#ifndef _PATCHKEY
+#define _PATCHKEY(id) ((id<<8)|0xfd)
+#endif
+
+/*----------------------------------------------------------------
+ * patch information record
+ *----------------------------------------------------------------*/
+
+/* patch interface header: 16 bytes */
+typedef struct awe_patch_info {
+ short key; /* use AWE_PATCH here */
+#define AWE_PATCH _PATCHKEY(0x07)
+
+ short device_no; /* synthesizer number */
+ unsigned short sf_id; /* file id (should be zero) */
+ short optarg; /* optional argument */
+ int len; /* data length (without this header) */
+
+ short type; /* patch operation type */
+#define AWE_LOAD_INFO 0 /* awe_voice_rec */
+#define AWE_LOAD_DATA 1 /* awe_sample_info */
+#define AWE_OPEN_PATCH 2 /* awe_open_parm */
+#define AWE_CLOSE_PATCH 3 /* none */
+#define AWE_UNLOAD_PATCH 4 /* none */
+#define AWE_REPLACE_DATA 5 /* awe_sample_info (optarg=#channels)*/
+#define AWE_MAP_PRESET 6 /* awe_voice_map */
+#define AWE_LOAD_CHORUS_FX 0x10 /* awe_chorus_fx_rec (optarg=mode) */
+#define AWE_LOAD_REVERB_FX 0x11 /* awe_reverb_fx_rec (optarg=mode) */
+
+ short reserved; /* word alignment data */
+
+ /* the actual patch data begins after this */
+#if defined(AWE_COMPAT_030) && AWE_COMPAT_030
+ char data[0];
+#endif
+} awe_patch_info;
+
+/*#define AWE_PATCH_INFO_SIZE 16*/
+#define AWE_PATCH_INFO_SIZE sizeof(awe_patch_info)
+
+
+/*----------------------------------------------------------------
+ * open patch
+ *----------------------------------------------------------------*/
+
+#define AWE_PATCH_NAME_LEN 32
+
+typedef struct _awe_open_parm {
+ unsigned short type; /* sample type */
+#define AWE_PAT_TYPE_MISC 0
+#define AWE_PAT_TYPE_GM 1
+#define AWE_PAT_TYPE_GS 2
+#define AWE_PAT_TYPE_MT32 3
+#define AWE_PAT_TYPE_XG 4
+#define AWE_PAT_TYPE_SFX 5
+#define AWE_PAT_TYPE_GUS 6
+#define AWE_PAT_TYPE_MAP 7
+
+#define AWE_PAT_LOCKED 0x100 /* lock the samples */
+
+ short reserved;
+ char name[AWE_PATCH_NAME_LEN];
+} awe_open_parm;
+
+/*#define AWE_OPEN_PARM_SIZE 28*/
+#define AWE_OPEN_PARM_SIZE sizeof(awe_open_parm)
+
+
+/*----------------------------------------------------------------
+ * raw voice information record
+ *----------------------------------------------------------------*/
+
+/* wave table envelope & effect parameters to control EMU8000 */
+typedef struct _awe_voice_parm {
+ unsigned short moddelay; /* modulation delay (0x8000) */
+ unsigned short modatkhld; /* modulation attack & hold time (0x7f7f) */
+ unsigned short moddcysus; /* modulation decay & sustain (0x7f7f) */
+ unsigned short modrelease; /* modulation release time (0x807f) */
+ short modkeyhold, modkeydecay; /* envelope change per key (not used) */
+ unsigned short voldelay; /* volume delay (0x8000) */
+ unsigned short volatkhld; /* volume attack & hold time (0x7f7f) */
+ unsigned short voldcysus; /* volume decay & sustain (0x7f7f) */
+ unsigned short volrelease; /* volume release time (0x807f) */
+ short volkeyhold, volkeydecay; /* envelope change per key (not used) */
+ unsigned short lfo1delay; /* LFO1 delay (0x8000) */
+ unsigned short lfo2delay; /* LFO2 delay (0x8000) */
+ unsigned short pefe; /* modulation pitch & cutoff (0x0000) */
+ unsigned short fmmod; /* LFO1 pitch & cutoff (0x0000) */
+ unsigned short tremfrq; /* LFO1 volume & freq (0x0000) */
+ unsigned short fm2frq2; /* LFO2 pitch & freq (0x0000) */
+ unsigned char cutoff; /* initial cutoff (0xff) */
+ unsigned char filterQ; /* initial filter Q [0-15] (0x0) */
+ unsigned char chorus; /* chorus send (0x00) */
+ unsigned char reverb; /* reverb send (0x00) */
+ unsigned short reserved[4]; /* not used */
+} awe_voice_parm;
+
+#define AWE_VOICE_PARM_SIZE 48
+
+
+/* wave table parameters: 92 bytes */
+typedef struct _awe_voice_info {
+ unsigned short sf_id; /* file id (should be zero) */
+ unsigned short sample; /* sample id */
+ int start, end; /* sample offset correction */
+ int loopstart, loopend; /* loop offset correction */
+ short rate_offset; /* sample rate pitch offset */
+ unsigned short mode; /* sample mode */
+#define AWE_MODE_ROMSOUND 0x8000
+#define AWE_MODE_STEREO 1
+#define AWE_MODE_LOOPING 2
+#define AWE_MODE_NORELEASE 4 /* obsolete */
+#define AWE_MODE_INIT_PARM 8
+
+ short root; /* midi root key */
+ short tune; /* pitch tuning (in cents) */
+ char low, high; /* key note range */
+ char vellow, velhigh; /* velocity range */
+ char fixkey, fixvel; /* fixed key, velocity */
+ char pan, fixpan; /* panning, fixed panning */
+ short exclusiveClass; /* exclusive class (0 = none) */
+ unsigned char amplitude; /* sample volume (127 max) */
+ unsigned char attenuation; /* attenuation (0.375dB) */
+ short scaleTuning; /* pitch scale tuning(%), normally 100 */
+ awe_voice_parm parm; /* voice envelope parameters */
+ short index; /* internal index (set by driver) */
+} awe_voice_info;
+
+/*#define AWE_VOICE_INFO_SIZE 92*/
+#define AWE_VOICE_INFO_SIZE sizeof(awe_voice_info)
+
+/*----------------------------------------------------------------*/
+
+/* The info entry of awe_voice_rec is changed from 0 to 1
+ * for some compilers refusing zero size array.
+ * Due to this change, sizeof(awe_voice_rec) becomes different
+ * from older versions.
+ * Use AWE_VOICE_REC_SIZE instead.
+ */
+
+/* instrument info header: 4 bytes */
+typedef struct _awe_voice_rec_hdr {
+ unsigned char bank; /* midi bank number */
+ unsigned char instr; /* midi preset number */
+ char nvoices; /* number of voices */
+ char write_mode; /* write mode; normally 0 */
+#define AWE_WR_APPEND 0 /* append anyway */
+#define AWE_WR_EXCLUSIVE 1 /* skip if already exists */
+#define AWE_WR_REPLACE 2 /* replace if already exists */
+} awe_voice_rec_hdr;
+
+/*#define AWE_VOICE_REC_SIZE 4*/
+#define AWE_VOICE_REC_SIZE sizeof(awe_voice_rec_hdr)
+
+/* the standard patch structure for one sample */
+typedef struct _awe_voice_rec_patch {
+ awe_patch_info patch;
+ awe_voice_rec_hdr hdr;
+ awe_voice_info info;
+} awe_voice_rec_patch;
+
+
+/* obsolete data type */
+#if defined(AWE_COMPAT_030) && AWE_COMPAT_030
+#define AWE_INFOARRAY_SIZE 0
+#else
+#define AWE_INFOARRAY_SIZE 1
+#endif
+
+typedef struct _awe_voice_rec {
+ unsigned char bank; /* midi bank number */
+ unsigned char instr; /* midi preset number */
+ short nvoices; /* number of voices */
+ /* voice information follows here */
+ awe_voice_info info[AWE_INFOARRAY_SIZE];
+} awe_voice_rec;
+
+
+/*----------------------------------------------------------------
+ * sample wave information
+ *----------------------------------------------------------------*/
+
+/* wave table sample header: 32 bytes */
+typedef struct awe_sample_info {
+ unsigned short sf_id; /* file id (should be zero) */
+ unsigned short sample; /* sample id */
+ int start, end; /* start & end offset */
+ int loopstart, loopend; /* loop start & end offset */
+ int size; /* size (0 = ROM) */
+ short checksum_flag; /* use check sum = 1 */
+ unsigned short mode_flags; /* mode flags */
+#define AWE_SAMPLE_8BITS 1 /* wave data is 8bits */
+#define AWE_SAMPLE_UNSIGNED 2 /* wave data is unsigned */
+#define AWE_SAMPLE_NO_BLANK 4 /* no blank loop is attached */
+#define AWE_SAMPLE_SINGLESHOT 8 /* single-shot w/o loop */
+#define AWE_SAMPLE_BIDIR_LOOP 16 /* bidirectional looping */
+#define AWE_SAMPLE_STEREO_LEFT 32 /* stereo left sound */
+#define AWE_SAMPLE_STEREO_RIGHT 64 /* stereo right sound */
+#define AWE_SAMPLE_REVERSE_LOOP 128 /* reverse looping */
+ unsigned int checksum; /* check sum */
+#if defined(AWE_COMPAT_030) && AWE_COMPAT_030
+ unsigned short data[0]; /* sample data follows here */
+#endif
+} awe_sample_info;
+
+/*#define AWE_SAMPLE_INFO_SIZE 32*/
+#define AWE_SAMPLE_INFO_SIZE sizeof(awe_sample_info)
+
+
+/*----------------------------------------------------------------
+ * voice preset mapping
+ *----------------------------------------------------------------*/
+
+typedef struct awe_voice_map {
+ int map_bank, map_instr, map_key; /* key = -1 means all keys */
+ int src_bank, src_instr, src_key;
+} awe_voice_map;
+
+#define AWE_VOICE_MAP_SIZE sizeof(awe_voice_map)
+
+
+/*----------------------------------------------------------------
+ * awe hardware controls
+ *----------------------------------------------------------------*/
+
+#define _AWE_DEBUG_MODE 0x00
+#define _AWE_REVERB_MODE 0x01
+#define _AWE_CHORUS_MODE 0x02
+#define _AWE_REMOVE_LAST_SAMPLES 0x03
+#define _AWE_INITIALIZE_CHIP 0x04
+#define _AWE_SEND_EFFECT 0x05
+#define _AWE_TERMINATE_CHANNEL 0x06
+#define _AWE_TERMINATE_ALL 0x07
+#define _AWE_INITIAL_VOLUME 0x08
+#define _AWE_INITIAL_ATTEN _AWE_INITIAL_VOLUME
+#define _AWE_RESET_CHANNEL 0x09
+#define _AWE_CHANNEL_MODE 0x0a
+#define _AWE_DRUM_CHANNELS 0x0b
+#define _AWE_MISC_MODE 0x0c
+#define _AWE_RELEASE_ALL 0x0d
+#define _AWE_NOTEOFF_ALL 0x0e
+#define _AWE_CHN_PRESSURE 0x0f
+/*#define _AWE_GET_CURRENT_MODE 0x10*/
+#define _AWE_EQUALIZER 0x11
+/*#define _AWE_GET_MISC_MODE 0x12*/
+/*#define _AWE_GET_FONTINFO 0x13*/
+
+#define _AWE_MODE_FLAG 0x80
+#define _AWE_COOKED_FLAG 0x40 /* not supported */
+#define _AWE_MODE_VALUE_MASK 0x3F
+
+/*----------------------------------------------------------------*/
+
+#define _AWE_SET_CMD(p,dev,voice,cmd,p1,p2) \
+{((char*)(p))[0] = SEQ_PRIVATE;\
+ ((char*)(p))[1] = dev;\
+ ((char*)(p))[2] = _AWE_MODE_FLAG|(cmd);\
+ ((char*)(p))[3] = voice;\
+ ((unsigned short*)(p))[2] = p1;\
+ ((unsigned short*)(p))[3] = p2;}
+
+/* buffered access */
+#define _AWE_CMD(dev, voice, cmd, p1, p2) \
+{_SEQ_NEEDBUF(8);\
+ _AWE_SET_CMD(_seqbuf + _seqbufptr, dev, voice, cmd, p1, p2);\
+ _SEQ_ADVBUF(8);}
+
+/* direct access */
+#define _AWE_CMD_NOW(seqfd,dev,voice,cmd,p1,p2) \
+{struct seq_event_rec tmp;\
+ _AWE_SET_CMD(&tmp, dev, voice, cmd, p1, p2);\
+ ioctl(seqfd, SNDCTL_SEQ_OUTOFBAND, &tmp);}
+
+/*----------------------------------------------------------------*/
+
+/* set debugging mode */
+#define AWE_DEBUG_MODE(dev,p1) _AWE_CMD(dev, 0, _AWE_DEBUG_MODE, p1, 0)
+/* set reverb mode; from 0 to 7 */
+#define AWE_REVERB_MODE(dev,p1) _AWE_CMD(dev, 0, _AWE_REVERB_MODE, p1, 0)
+/* set chorus mode; from 0 to 7 */
+#define AWE_CHORUS_MODE(dev,p1) _AWE_CMD(dev, 0, _AWE_CHORUS_MODE, p1, 0)
+
+/* reset channel */
+#define AWE_RESET_CHANNEL(dev,ch) _AWE_CMD(dev, ch, _AWE_RESET_CHANNEL, 0, 0)
+#define AWE_RESET_CONTROL(dev,ch) _AWE_CMD(dev, ch, _AWE_RESET_CHANNEL, 1, 0)
+
+/* send an effect to all layers */
+#define AWE_SEND_EFFECT(dev,voice,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,type,value)
+#define AWE_ADD_EFFECT(dev,voice,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((type)|0x80),value)
+#define AWE_UNSET_EFFECT(dev,voice,type) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((type)|0x40),0)
+/* send an effect to a layer */
+#define AWE_SEND_LAYER_EFFECT(dev,voice,layer,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)),value)
+#define AWE_ADD_LAYER_EFFECT(dev,voice,layer,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)|0x80),value)
+#define AWE_UNSET_LAYER_EFFECT(dev,voice,layer,type) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)|0x40),0)
+
+/* terminate sound on the channel/voice */
+#define AWE_TERMINATE_CHANNEL(dev,voice) _AWE_CMD(dev,voice,_AWE_TERMINATE_CHANNEL,0,0)
+/* terminate all sounds */
+#define AWE_TERMINATE_ALL(dev) _AWE_CMD(dev, 0, _AWE_TERMINATE_ALL, 0, 0)
+/* release all sounds (w/o sustain effect) */
+#define AWE_RELEASE_ALL(dev) _AWE_CMD(dev, 0, _AWE_RELEASE_ALL, 0, 0)
+/* note off all sounds (w sustain effect) */
+#define AWE_NOTEOFF_ALL(dev) _AWE_CMD(dev, 0, _AWE_NOTEOFF_ALL, 0, 0)
+
+/* set initial attenuation */
+#define AWE_INITIAL_VOLUME(dev,atten) _AWE_CMD(dev, 0, _AWE_INITIAL_VOLUME, atten, 0)
+#define AWE_INITIAL_ATTEN AWE_INITIAL_VOLUME
+/* relative attenuation */
+#define AWE_SET_ATTEN(dev,atten) _AWE_CMD(dev, 0, _AWE_INITIAL_VOLUME, atten, 1)
+
+/* set channel playing mode; mode=0/1/2 */
+#define AWE_SET_CHANNEL_MODE(dev,mode) _AWE_CMD(dev, 0, _AWE_CHANNEL_MODE, mode, 0)
+#define AWE_PLAY_INDIRECT 0 /* indirect voice mode (default) */
+#define AWE_PLAY_MULTI 1 /* multi note voice mode */
+#define AWE_PLAY_DIRECT 2 /* direct single voice mode */
+#define AWE_PLAY_MULTI2 3 /* sequencer2 mode; used internally */
+
+/* set drum channel mask; channels is 32bit long value */
+#define AWE_DRUM_CHANNELS(dev,channels) _AWE_CMD(dev, 0, _AWE_DRUM_CHANNELS, ((channels) & 0xffff), ((channels) >> 16))
+
+/* set bass and treble control; values are from 0 to 11 */
+#define AWE_EQUALIZER(dev,bass,treble) _AWE_CMD(dev, 0, _AWE_EQUALIZER, bass, treble)
+
+/* remove last loaded samples */
+#define AWE_REMOVE_LAST_SAMPLES(seqfd,dev) _AWE_CMD_NOW(seqfd, dev, 0, _AWE_REMOVE_LAST_SAMPLES, 0, 0)
+/* initialize emu8000 chip */
+#define AWE_INITIALIZE_CHIP(seqfd,dev) _AWE_CMD_NOW(seqfd, dev, 0, _AWE_INITIALIZE_CHIP, 0, 0)
+
+/* set miscellaneous modes; meta command */
+#define AWE_MISC_MODE(dev,mode,value) _AWE_CMD(dev, 0, _AWE_MISC_MODE, mode, value)
+/* exclusive sound off; 1=off */
+#define AWE_EXCLUSIVE_SOUND(dev,mode) AWE_MISC_MODE(dev,AWE_MD_EXCLUSIVE_SOUND,mode)
+/* default GUS bank number */
+#define AWE_SET_GUS_BANK(dev,bank) AWE_MISC_MODE(dev,AWE_MD_GUS_BANK,bank)
+/* change panning position in realtime; 0=don't 1=do */
+#define AWE_REALTIME_PAN(dev,mode) AWE_MISC_MODE(dev,AWE_MD_REALTIME_PAN,mode)
+
+/* extended pressure controls; not portable with other sound drivers */
+#define AWE_KEY_PRESSURE(dev,ch,note,vel) SEQ_START_NOTE(dev,ch,(note)+128,vel)
+#define AWE_CHN_PRESSURE(dev,ch,vel) _AWE_CMD(dev,ch,_AWE_CHN_PRESSURE,vel,0)
+
+/*----------------------------------------------------------------*/
+
+/* reverb mode parameters */
+#define AWE_REVERB_ROOM1 0
+#define AWE_REVERB_ROOM2 1
+#define AWE_REVERB_ROOM3 2
+#define AWE_REVERB_HALL1 3
+#define AWE_REVERB_HALL2 4
+#define AWE_REVERB_PLATE 5
+#define AWE_REVERB_DELAY 6
+#define AWE_REVERB_PANNINGDELAY 7
+#define AWE_REVERB_PREDEFINED 8
+/* user can define reverb modes up to 32 */
+#define AWE_REVERB_NUMBERS 32
+
+typedef struct awe_reverb_fx_rec {
+ unsigned short parms[28];
+} awe_reverb_fx_rec;
+
+/*----------------------------------------------------------------*/
+
+/* chorus mode parameters */
+#define AWE_CHORUS_1 0
+#define AWE_CHORUS_2 1
+#define AWE_CHORUS_3 2
+#define AWE_CHORUS_4 3
+#define AWE_CHORUS_FEEDBACK 4
+#define AWE_CHORUS_FLANGER 5
+#define AWE_CHORUS_SHORTDELAY 6
+#define AWE_CHORUS_SHORTDELAY2 7
+#define AWE_CHORUS_PREDEFINED 8
+/* user can define chorus modes up to 32 */
+#define AWE_CHORUS_NUMBERS 32
+
+typedef struct awe_chorus_fx_rec {
+ unsigned short feedback; /* feedback level (0xE600-0xE6FF) */
+ unsigned short delay_offset; /* delay (0-0x0DA3) [1/44100 sec] */
+ unsigned short lfo_depth; /* LFO depth (0xBC00-0xBCFF) */
+ unsigned int delay; /* right delay (0-0xFFFFFFFF) [1/256/44100 sec] */
+ unsigned int lfo_freq; /* LFO freq LFO freq (0-0xFFFFFFFF) */
+} awe_chorus_fx_rec;
+
+/*----------------------------------------------------------------*/
+
+/* misc mode types */
+enum {
+/* 0*/ AWE_MD_EXCLUSIVE_OFF, /* obsolete */
+/* 1*/ AWE_MD_EXCLUSIVE_ON, /* obsolete */
+/* 2*/ AWE_MD_VERSION, /* read only */
+/* 3*/ AWE_MD_EXCLUSIVE_SOUND, /* ignored */
+/* 4*/ AWE_MD_REALTIME_PAN, /* 0/1: do realtime pan change (default=1) */
+/* 5*/ AWE_MD_GUS_BANK, /* bank number for GUS patches (default=0) */
+/* 6*/ AWE_MD_KEEP_EFFECT, /* 0/1: keep effect values, (default=0) */
+/* 7*/ AWE_MD_ZERO_ATTEN, /* attenuation of max volume (default=32) */
+/* 8*/ AWE_MD_CHN_PRIOR, /* 0/1: set MIDI channel priority mode (default=1) */
+/* 9*/ AWE_MD_MOD_SENSE, /* integer: modwheel sensitivity (def=18) */
+/*10*/ AWE_MD_DEF_PRESET, /* integer: default preset number (def=0) */
+/*11*/ AWE_MD_DEF_BANK, /* integer: default bank number (def=0) */
+/*12*/ AWE_MD_DEF_DRUM, /* integer: default drumset number (def=0) */
+/*13*/ AWE_MD_TOGGLE_DRUM_BANK, /* 0/1: toggle drum flag with bank# (def=0) */
+ AWE_MD_END,
+};
+
+/*----------------------------------------------------------------*/
+
+/* effect parameters */
+enum {
+
+/* modulation envelope parameters */
+/* 0*/ AWE_FX_ENV1_DELAY, /* WORD: ENVVAL */
+/* 1*/ AWE_FX_ENV1_ATTACK, /* BYTE: up ATKHLD */
+/* 2*/ AWE_FX_ENV1_HOLD, /* BYTE: lw ATKHLD */
+/* 3*/ AWE_FX_ENV1_DECAY, /* BYTE: lw DCYSUS */
+/* 4*/ AWE_FX_ENV1_RELEASE, /* BYTE: lw DCYSUS */
+/* 5*/ AWE_FX_ENV1_SUSTAIN, /* BYTE: up DCYSUS */
+/* 6*/ AWE_FX_ENV1_PITCH, /* BYTE: up PEFE */
+/* 7*/ AWE_FX_ENV1_CUTOFF, /* BYTE: lw PEFE */
+
+/* volume envelope parameters */
+/* 8*/ AWE_FX_ENV2_DELAY, /* WORD: ENVVOL */
+/* 9*/ AWE_FX_ENV2_ATTACK, /* BYTE: up ATKHLDV */
+/*10*/ AWE_FX_ENV2_HOLD, /* BYTE: lw ATKHLDV */
+/*11*/ AWE_FX_ENV2_DECAY, /* BYTE: lw DCYSUSV */
+/*12*/ AWE_FX_ENV2_RELEASE, /* BYTE: lw DCYSUSV */
+/*13*/ AWE_FX_ENV2_SUSTAIN, /* BYTE: up DCYSUSV */
+
+/* LFO1 (tremolo & vibrato) parameters */
+/*14*/ AWE_FX_LFO1_DELAY, /* WORD: LFO1VAL */
+/*15*/ AWE_FX_LFO1_FREQ, /* BYTE: lo TREMFRQ */
+/*16*/ AWE_FX_LFO1_VOLUME, /* BYTE: up TREMFRQ */
+/*17*/ AWE_FX_LFO1_PITCH, /* BYTE: up FMMOD */
+/*18*/ AWE_FX_LFO1_CUTOFF, /* BYTE: lo FMMOD */
+
+/* LFO2 (vibrato) parameters */
+/*19*/ AWE_FX_LFO2_DELAY, /* WORD: LFO2VAL */
+/*20*/ AWE_FX_LFO2_FREQ, /* BYTE: lo FM2FRQ2 */
+/*21*/ AWE_FX_LFO2_PITCH, /* BYTE: up FM2FRQ2 */
+
+/* Other overall effect parameters */
+/*22*/ AWE_FX_INIT_PITCH, /* SHORT: pitch offset */
+/*23*/ AWE_FX_CHORUS, /* BYTE: chorus effects send (0-255) */
+/*24*/ AWE_FX_REVERB, /* BYTE: reverb effects send (0-255) */
+/*25*/ AWE_FX_CUTOFF, /* BYTE: up IFATN */
+/*26*/ AWE_FX_FILTERQ, /* BYTE: up CCCA */
+
+/* Sample / loop offset changes */
+/*27*/ AWE_FX_SAMPLE_START, /* SHORT: offset */
+/*28*/ AWE_FX_LOOP_START, /* SHORT: offset */
+/*29*/ AWE_FX_LOOP_END, /* SHORT: offset */
+/*30*/ AWE_FX_COARSE_SAMPLE_START, /* SHORT: upper word offset */
+/*31*/ AWE_FX_COARSE_LOOP_START, /* SHORT: upper word offset */
+/*32*/ AWE_FX_COARSE_LOOP_END, /* SHORT: upper word offset */
+/*33*/ AWE_FX_ATTEN, /* BYTE: lo IFATN */
+
+ AWE_FX_END,
+};
+
+#endif /* AWE_VOICE_H */
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